Nov 09, 2012 · EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. EVE ONLINE MINING CORP.: 1 ships destroyed and 22 ships lost. EveWho.com - Eve Online Corporation and Alliance member listings. Feb 07, 2010 · The alternative guide to the EVE-Online forums. Mirrors and enables advanced search options to browse the EVE-Online forums. Aug 03, 2017 · EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players.
There are some pretty simple mistakes that are alarmingly common to new players in EVE Online. This is my take on the ten things most players would warn themselves about, if they could travel back in time.
#10, mining corps eve online. Not Doing The Tutorialstyle="margin: 10px; border-collapse: collapse; float: right; width: 300px;"
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style="font-style: italic;">Ten mistakes every newbie risks making.
The tutorial teaches you essential skills. It turn's EVE Online's famously vertical learning curve into digestible bites. Taking notes is a good idea. Especially if you are interested in that particular area. CCP has spent a lot of time trying to perfect their tutorial process to make things easier for excel r data mining players, and only a fool would not avail himself of that.
#9. Not Mining corps eve online Yourself Of Free Information
The internet has a wealth of freely available information about EVE Online. Nearly every facet of the game is covered in excruciating detail, somewhere out there in internet land. Ten Ton ethereum cloud mining hashflare is a great conference on data mining 2013 for this, of course, but as with so many other aspects of life, a wisely chosen google search will tell you everything you need to know about any problem you are having. If you get stumped, ask Google. The answer is out there.
#8. Enjoy Yourself First, Worry About Mechanised mining Second
When I first started playing, I spent an awful lot of time mining with a Tormentor, mining corps eve online, which is a teensy frigate that nobody in their right mind would waste their time using for more than a day or two. I used it for a month, and proudly, dredge mining I simply did not know any better. During that time, I could have been joining a real corporation, doing low-cost PvP, or otherwise enjoying myself. Instead I was dodging frigate NPCs and harvesting rocks.
Maybe all that suffering built character, but I would rather have spent that time clowning around and actually doing things, rather than trying to maximize my ISK earning.
#7. Not Making Friends ASAP
The point of playing an MMO is that there are lots of other people playing with you. You should do your best to make some of them be your friends. Not the kind of friend where you nod your head when you see them, either. You want the kind of friends where you are doing the same things in-game and hanging out on Ventrilo together, regularly. It will heighten your interest and involvement with EVE Online, and enable you to pool your collective labor for projects that otherwise would not be feasible.
The best way to make friends is to join a corporation. The best corporations for newbies are the ones with a proven track record of training new players to be better at EVE Online. EVE University is highly praised by myself and others, and rightly so. Consider them or a corporation like them, and get to be on a first name basis with some people that seem to be your kind of person.
#6. Not Trying Everything
There are lots of interesting things to do in EVE Online, and you owe it to yourself to try as many activities as possible. This means, yes, try mining. Yeah, you should probably try PvP, too, though I caution that you should do it in good company. You should mining ether hardware exploring, trading, inventing, and anything else you can think of. It's a big game, and the more you try, the more general expertise you will have, and the higher the chance that you find something that perfectly matches your idea of fun. It's like playing russian roulette, and every chamber contains mining corps eve online different variety of winning.
#5. Not Sticking To A Skill Plan
Some areas of EVE require a lot of skill points: flying capital ships, inventing tech two ships, and so on. But most of EVE Online isn't like that, at all. If you pick a thing, like flying stealth bombers or manufacturing tech two missiles, you can be doing that thing about as well as anybody, in just a couple months. Figure out exactly what skills you need, make a skill plan and do not deviate from it.
Lamentably, this sometimes runs counter to mistake #6, with trying new things necessarily involving training lots of weird skills. That's fine. But if your mining corps eve online tangent takes more than a few days, you should seriously consider whether it is worth it.
#4. Flying What You Can't Afford To Lose
This is an important one. Never have all your net mining shows 2013 packed into a single ship. If you undock something, mining corps eve online, it is forfeit. It isn't a matter of if you are going to lose that ship, it's a matter of when. If there is a high risk of losing your ship, then it had better not be worth even a fifth of your value, mining corps eve online. You need to be able to insure yourself against calamity.
This is especially true in PvP. If you can only afford one pimped-out ship, then you can't afford it at all. You need to be able to fly three or four of a ship, at any given time, or you risk being wiped out. Don't put it on the table if you aren't willing to gamble with it.
#3. Thinking Your Time Is Free
Your time spent playing EVE Online is precious. Don't waste it performing activities that make less ISK, when there are other opportunities for ISK making available. I'm specifically talking about things like mining scordite in high-security space, which is to EVE Online what McDonalds is to dining out. Don't waste your time on lesser ISK-generating activities, especially if they involve a lot of your personal work. Try to budget most of your time for doing mining corps eve online things you enjoy in EVE, and then as little as you can on ISK generating at whatever makes the most ISK possible.
Everybody has an obsessive compulsive streak to some extent. In practice: I know flying to that station ten jumps away to get that 150,000 ISK module seems like a good idea, but in the amount of time it took to retrieve it, you could probably have earned twice that by running a mission or otherwise spending your time constructively. It's probably better to just trash the module.
#2. Assuming You Can't Do Something
Newbies in EVE Online have an unfortunate tendency to undervalue horse mining own effectiveness. This is lamentable, because the main thing in EVE is that players train themselves to have the right skills, with in-game skillpoints rating a distant second.
Attach yourself to the right corporation, learn everything you can, and follow others' advice, and you can make just as important a contribution as a much more advanced player. This especially shows in very active corporations, where a motivated newbie is much more valuable than a disinterested veteran.
This maxim applies equally to industry, mining corps eve online, trade, and PvP. In industry, solo mining p2pool labor is often more important than skillpoint totals. In trade, spotting an opportunity and having a good idea of what risks are worth taking trumps skillpoints, mining corps eve online, every time. In PvP a newbie in a tackling ship can be just as important as a pro with a ton of firepower (without the newbie, targets can escape). There are also situations where skillpoints are irrelevant: if your ship is in a tactically unfeasible situation, skillpoints aren't going to make a lick of difference.
#1. Not Reading Ten Ton Hammer
We have guides on pretty much everything. Lots and lots of newbie-oriented information, mining corps eve online. Give it a peruse, and if you don't see something covered that you are interested in, we're generally pretty amenable to do a guide on it. Some favorites:
To read the latest guides, news, and features you can visit our EVE Online Game Page.Last Updated: Mar 13, 2016 Источник:
Eve Online Mining Corps : EveAug 03, 2017 · EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. Which one of the big corporations would be best for someone looking to know the ropes of mining. I enjoy mining and industry more so than pvp. Sep 03, 2017 · Mining corp for a new pilot? You can also search through EVE Online's Alliance & Corporation Just as a side note I do see a lot of mining corps . There are some pretty simple mistakes that are alarmingly common to new players in EVE Online Top Ten Newbie Mistakes In EVE Online time mining with. This guide to mining in EVE Online will teach you the best ways to become a successful miner.
This guide to mining in EVE Online will teach you the best ways to become a successful miner. Feb 07, 2010 · The alternative guide to the EVE-Online forums. Mirrors and enables advanced search options to browse the EVE-Online forums. Sep 03, 2017 · Mining corp for a new pilot? You can also search through EVE Online's Alliance & Corporation Just as a side note I do see a lot of mining corps .
How do I mine in EVE Online?
First, I'll quickly explain what mining is and how it works in EVE Online. To mine in EVE Online, you get a ship, fit it with some mining lasers or strip miners, then fly it out to an asteroid belt. Target an asteroid and activate your mining lasers and/or strip miners, and the ore will be moved from the asteroid into your cargo hold. Once you have the ore, you can take it to a station where you can sell it, or you can refine it into minerals (which are much more valuable than raw ore).
Can I make lots of money with mining?
You sure can. The really powerful miners can make something like 10 million ISK an hour! But it can take a while of training up skills and buying better and better equipment to reach this level of money-making. This guide will tell you how to reach that level.
The basics of becoming a great miner
So, what stands between you and 10 million ISK per hour? Lots of things. The limitations of your ship, your skills, and your equipment can all reduce your mining potential. Here's a brief list of the main things to consider that are limiting your ability to make money with mining:
You want to be able to mine as much ore as you can in as short an amount of time as possible. There are various things limiting this, from your skills in mining and in piloting your mining ship to the types of mining lasers you are using. I'll explain how to overcome this in detail later on.
Mining lots of ore is all well and good, but if you have to make a ton of trips to get that ore from an asteroid belt to a station, you'll lose a lot of time, and as they say, time is money. You can fix this problem with an industrial ship, which is specifically designed to have a big cargohold, and you should work toward getting better and better industrial ships to reduce transport time as much as possible. There are even bigger ships than industrials that I'll touch on later in the guide.
Aside from improving your mining yield and cargo space, you will want to get into refining. You can take your mined ore to a reprocessing plant and refine it into minerals, such as tritanium, pyerite, nocxium, and so on. These minerals take up far less space than raw ore, and they are much more valuable.
But your refining output is limited by your skills, the quality of the reprocessing plant you use, and your standings with the NPC corporation that owns the reprocessing plant that you use. For this reason, you might want to just sell ore early on in your mining career while you build up your skills and standings, because you might lose so much of the minerals that it might not be worth it to refine it. I'll explain these things in more detail later on.
Making Money: Selling your Ore and Minerals
Just mining and refining your ore and then blindly selling it is not going to make you a lot of money! You really need to take a look at the market to see who's out there buying the kind of ore or minerals that you want to sell.
Look for the best buyers
The Buyers section of the market view will show you all of the people buying in your region. Sort this so that the best price is at the top. If you can travel to that buyer's station with your ore or minerals, you will be getting the best price in your region. Better still, if you happen to be near some systems that are in other regions, you can hop on over there and make a note of the best buying price in those regions, and find the absolute best buying price in your area to make really big money.
So don't make the mistake of just clicking the Sell button no matter where you are, because you quite probably will get a really bad price for the things that you spent so much time and effort to mine!
3a. Mining Skills
There are certain skills that, as a miner, you will want to train up in order to maximize your mining abilities. Some of these skills are required for using the more advanced mining equipment available. Below I will quickly summarize the skills that you want to focus on as a miner, and what each skill is used for.
Mining is an industry skill that not only increases your mining yield by 25% for each level trained, but is also required for many different pieces of mining equipment, including one of the most important: mining lasers. Training the Mining skill to level five is a must for any miner. There are some types of mining lasers that you can't use unless you've trained Mining to a particular level, so don't neglect this skill!
The Astrogeology skill is a science skill that boosts your mining yield yet another 25% for each level trained. It also is required for some of the more advanced types of mining equipment on the market.
Astrogeology requires Science 4 and Mining 4, so be sure to take care of those first. You definitely want to train this skill if you want to reach your full potential as a miner.
The Mining Upgrades industry skill allows you to fit Mining Laser Upgrade modules to your mining ship. A Mining Laser Upgrade increases your mining yield, but carries a hefty CPU penalty, which means that you are unlikely to be able to fit a Mining Laser Upgrade to your ship if you haven't trained this skill. You also should train Electronics to a high level as soon as possible, to further counterbalance the CPU penalty from a Mining Laser Upgrade.
Deep Core Mining
A deep core mining laser uses mining crystals that are calibrated for specific asteroid types. Deep core mining lasers are for more advanced miners, but are well worth the effort of training up to. This Deep Core Mining industry skill, in addition to allowing you to use deep core mining lasers, reduces the danger of explosions while mining Mercoxit, which is an ore found only in low-security systems and is therefore something that you should only tackle once you are more advanced. Deep core mining lasers can be used for other types of mining, though--not just Mercoxit--so it's a good idea to train this skill.
Mining Drone Operation
Mining drones, which help increase mining yield, make a great addition to any miner's tools of the trade. The Mining Drone Operation skill is a Drones skill that increases drone mining skill by 5% for each level. It requires the Drones skill trained to level 3.
The Drone Interfacing drones skill increases drone mining yield by 20% for every level trained, as well as increasing damage done by combat drones by the same amount per level.
The Refining industry skill reduces your refining waste by 2% per level trained. This is a good skill to train up because selling minerals is much more profitable than selling raw ore.
The Refinery Efficiency skill is an industry skill that reduces refinery waste by 4% per level trained. This is a good skill to train for the same reasons as mentioned above for the Refining skill.
Your Mining Frigate
When you are first starting out in EVE Online, you automatically start with the skill to be able to pilot the frigates of your character's race (so for example, Caldari frigates, Gallente frigates, etc.) For each race, there is a frigate that is specifically suited to mining. You can find out which one it is by looking at the descriptions for each ship. If the bottom of the description says that you get mining bonuses with that ship, then that is that race's mining frigate.
Now, you *could* just stick with the mining frigate of your chosen race, but the Caldari Bantam is widely considered to be the best of all races' mining frigates (so if your character is Caldari, you're in good shape!) To use the Bantam, you'll need to buy and train the Caldari frigate skill, but it really is worth it considering that the Caldari also make a great beginner industrial ship, which requires the Caldari Frigate skill to pilot. And overall, it's a great idea to buy and train all of the races' frigate skills, because that lays the foundation for you to be able to pilot almost any ship.
On a frigate, you can fit mining lasers. The quality of a mining laser will determine your mining yield. There are numerous mining lasers on the market, and the difference between them lies in their mining yields.
A mining laser takes 60 seconds to complete a mining cycle. This means that when you activate a mining laser on an asteroid, it will put the mined ore into your cargohold after 60 seconds. The amount that is mined depends on the mining laser that you use.
The Mining Laser II is the best mining laser on the market (not counting deep core miners, which will be discussed later.) It has the same cycle time as the other types of miners, but it has the highest yield of all mining lasers.
To use a Mining Laser II, you must have the Mining skill trained to at least level 4, so this laser type is not for beginners.
Deep Core Miners
A deep core mining laser must be fitted with a mining crystal that is calibrated to a specific asteroid type. The mining crystal will eventually be destroyed after repeated use, but without it, the deep core mining laser has such a low yield as to be practically worthless.
But when a deep core miner is fit with the appropriate mining crystal for your needs, it gives you a significantly higher yield than the regular, non-crystal types of mining lasers.
Strip miners can only be fitted to mining barges and exhumers, so I will discuss them after discussing those ship types.
As I mentioned, cargo space is an important issue to consider when optimizing your mining operations. Industrial ships are out there, and even a beginner won't need long to train up the skills to pilot one. But before we get into that, I'll explain a popular mining technique that can make the most of your industrial's cargo capacity while also reducing trips.
Jetcan mining, short for jettison canister mining, is a popular technique among EVE Online miners. The way it works is to jettison the ore that is in your cargohold, which puts it into a floating cargo container with a capacity of 27,500m3 (much more than most cargoholds). Then, as your mining lasers/drones/etc. put more ore into your cargohold, you move it into the floating container. That way, you can keep on mining even if your ship's cargohold doesn't have room for all of the ore that an asteroid holds.
But won't other pilots try to steal your ore? Well, it does happen, but if you're doing jetcan mining in a high security system, then if someone did try to steal from your can, you are granted kill rights on anyone who steals from your cargo container, so you can retailiate for fifteen minutes after the crime is committed and destroy that person's ship (but not that person's pod, because that's always illegal). For those reasons, pilots stealing from other pilots' cargo containers does not happen all that often in high security systems.
At any rate, jetcan mining is great in conjunction with using an industrial ship, because your industrial's superior cargo space will allow you gather up most, if not all, of the ore that you just mined.
Industrial ship modifications
To max out your industrial ship's cargo space, there are a few steps you can take to increase your ship's capacity far above and beyond what it comes with.
First, for every level that you train in your ship's required industrial skill (for example, Amarr Industrial is required to pilot a Bestower), you get a 5% bonus to cargo capacity and maximum velocity. So be sure to train up your ship's skill to make the most of its cargo capacity.
Also, you will for sure want to fit Expanded Cargoholds to your industrial. They can be fitted to your ship's low slots. They are not rigs, so they are not destroyed when you remove them. These do exactly what it sounds like: they expand your cargohold, increasing its capacity. There are various types of expanded cargoholds on the market, including the Expanded Cargohold II, which, while expensive, is usually readily available and gives you a considerable capacity increase.
Then, you will want to get a hold of some Medium Cargohold Optimizationrigs. These rigs can be added to your ship using up the upgrade hardpoints to permanently increase your cargo space. You can remove a rig from your ship, but the rig will be destroyed in the process, so keep that in mind.
Finally, you should make use of Giant Secure Containers, which are cargo containers that occupy 3,000m3 of space while having a capacity of 3,900m3. Don't ask me how they do that; I have no idea. But anyway, if you have as many GSCs as you can fit into your cargohold, you will get a nice bonus in capacity.
Which industrial ship should I use?
When considering which industrial ship to use, you need to consider the limitations of your skills, the cost, and the number of low slots the industrial ship has. That last one is important because of the modifications mentioned above. They will limit the absolute maximum cargo space that your ship can have.
Before discussing industrial ships, I should mention that the absolute best industrial ship in terms of cargo space is the Iteron Mark V. With all of the modifications listed above, it has by far the biggest capacity of all the industrials. However, it can only be piloted after you have trained Gallente Industrial to level V, which is going to take a lot of money and a lot of time. It's definitely not what you want to start out with.
The following industrial ships only require level 1 of their respective race's industrials skill to pilot:
- Amarr Sigil (capacity: 3000, low slots: 5, rig slots: 3)
- Amarr Bestower (capacity: 4800, low slots: 4, rig slots: 3)
- Caldari Badger (capacity: 4125, low slots: 2, rig slots: 3)
- Gallente Iteron (capacity: 3000, low slots: 2, rig slots: 3)
- Minmatar Wreathe (capacity: 3300, low slots: 2, rig slots: 3)
Of these, the Bestower not only has the biggest cargohold, but it also has a superior potential for improvement. With its four low slots and three upgrade hardpoints, it is not only the most capable of the level 1 industrial ships, but it is also the best industrial all the way up to level three of training (which increases its cargo capacity even more). It even outmatches the Sigil, which can't surpass it in spite of its extra low slot. It just isn't even worthwhile to train up to the ships that require level two or level three to start piloting, because they don't match the Bestower's potential.
Once you hit level three of training on the Bestower, however, another ship comes along that surpasses it at level four: the Minmatar Mammoth. With 5625m3 of capacity and four low slots, the Mammoth has a cargohold to be reckoned with. It will still take you a long time to be able to pilot one, but it's definitely worth training up to once you've maxed out your Bestower.
But if you really want the best industrial of all, the Iteron Mark V is the level 5 industrial of choice. Its capacity far exceeds any other level five industrial on the market. Of course, once you reach the point of being able to use an Iteron Mark V, you might find that some of the more advanced cargo ships on the market are more appropriate for your needs (especially if you're doing a lot of mining in low-sec).
That's not to say that you MUST follow this sequence of industrials, of course. For example, it might be more cost-effective to get the Caldari Badger to start out with if you already have trained Caldari Frigate to be able to use a Bantam for mining. It's definitely not the best of the beginner industrials, but it's a reasonable compromise if you really can't afford or just don't want to go for a Bestower. The choice of which industrial you use is ultimately up to you. The following table has all of the industrial ships sorted first by level required, then by capacity, then low slots. It should help you choose the right industrial for your skill set.
|Ship||Capacity in m3||Level Required||Low Slots|
|Iteron Mark V||6000||5||5|
|Iteron Mark IV||5250||4||3|
|Badger Mark II||5250||3||3|
|Iteron Mark III||4875||3||3|
|Iteron Mark II||3750||2||2|
As you can see, if you want the best cargo capacity right from the start, the Bestower is the way to go. Once you're piloting your Bestower, you can start training up for the Mammoth. You could try to go straight to the Iteron Mark V, but really, training a skill to level 5 takes such a long time that you probably should aim for the Mammoth first.
You might be looking at the Hoarder and thinking that it would be worthwhile to just skip the Bestower and use that instead because of the greater cargo space, but actually, having fewer low slots for expanded cargoholds, the Hoarder is definitely inferior to the Bestower: even if you train the Hoarder to level 5, you can surpass its cargo capacity with a Level 1 Bestower using ship modifications.
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